Bodycount lets you enjoy sliced bread with a large, heavy machine gun
Posted by:
Keith Swiader
on
Monday, August 08, 2011
Another Bodycount developer diary is here, and this time we learn a whole lot about the game's art direction, the factions, and the artificial intelligence. But, amidst the brief lesson we also get to see more carnage and "shredding" take place, which is worth watching the video to begin with. I have my hopes for Bodycount--I hope this game becomes this year's pleasant surprise. 2011's sleeper hit, if you will. Besides, this game is apparently better than sliced bread, because sliced bread doesn't have machine guns.
Tags:
Bodycount,
developer diary,
PC,
PlayStation 3,
Videos,
Xbox 360